Open a .gltf scene — manifest, buffers and textures — and orbit it under studio light. Animations play back right in this tab.
Parsing and rendering happen entirely in this tab. Your file is never uploaded to a server.
Studio lighting with real environment reflections, orbit, zoom and frame-to-fit. Animation clips play back when present.
The viewer reports mesh count, triangle totals, material count and any animation clips found in the scene graph.