Lighting — 8 procedural environments
Eight studios, painted at runtime No HDR downloads, no license files. Each environment is a 1024×512 panorama drawn in a canvas at load time, then PMREM-processed into reflections. The demos below render live with the environment doubled as background — drag to orbit.
01 — Environment
Studio The neutral reference light. Speculars stay white and symmetric — the best choice when the material is the story.
Paint recipe Grey cyclorama gradient + one large overhead softbox + two side strips, one warm and one cool.
Pairs best with Chrome, platinum, diamond Light with Studio 02 — Environment
Sunset Long warm highlights on one side, cool shadows on the other. The most dramatic metal light in the set.
Paint recipe Violet-to-orange horizon gradient with a low sun blob and a wide warm halo.
Pairs best with Gold, copper, amber gradients Light with Sunset 03 — Environment
Dawn Cool ambient with a whisper of warmth. Flatters glass, clay and pastel plastics without saturating them.
Paint recipe Steel-blue to peach sky with a single soft pre-sunrise glow.
Pairs best with Glass, clay, pastel gummy Light with Dawn 04 — Environment
Night Reflections collapse to pinpoints — emissive presets and oil-slick iridescence own this environment.
Paint recipe Near-black sky, 90 scattered stars, one moon blob and a faint ground bounce.
Pairs best with Neon, gunmetal, oil slick Light with Night 05 — Environment
Shop Striped speculars wrap around extrusions like an appliance showroom. Excellent on brushed and ribbed metals.
Paint recipe Warm paper-grey room with five horizontal fluorescent strips and a broad floor bounce.
Pairs best with Brushed steel, corrugated, carbon Light with Shop 06 — Environment
Woods Diffuse green ambient plus one directional beam — organic metals and woods read natural here.
Paint recipe Green canopy gradient with a warm shaft of light breaking through.
Pairs best with Oak, walnut, cast metal Light with Woods 07 — Environment
Loft Directional daylight with warm fill. The editorial default for velvet, brass and clay.
Paint recipe Brick-warm interior with tall window light from one side.
Pairs best with Velvet, brass, terracotta Light with Loft 08 — Environment
City Dozens of tiny speculars — chrome and glass pick up a full skyline. Enable 'environment as background' for the full shot.
Paint recipe Dark blue street with rows of warm window lights and a horizon glow.
Pairs best with Chrome, diamond, piano black Light with City Material × environment is the whole game The same chrome under Studio and City is two different logos. Browse the material library with per-preset environment recommendations.
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