Gold · preset 08/71
Damaged Gold
Gold with a procedural scuff map at 0.5 roughness — the kind of surface a relic or a pirate chest earns over decades. Diffuse wear, honest character.
- Game assets
- Relic aesthetics
- Story-driven marks
Live WebGL render — orbit it. Lit by the Woods environment.
Measured
Shader parameters, read live
Measuring on your device…
Same family — Gold
Warm metals from 0.05 to 0.5 roughness, including scuffed and brushed variants. The fastest route to a 'premium' read.