Mirror-grade chrome at 0.04 roughness — the flattest, most specular surface in the library. It reproduces the environment almost untouched, which is why it reads as 'new'.
Live WebGL render — orbit it. Lit by the Studio environment.
Measured
Shader parameters, read live
Measuring on your device…
Same family — Chrome
Mirror-finish metals at roughness values from 0.005 to 0.3. Chrome reproduces the environment almost untouched — the purest reflection test in the library.